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Showing posts with the label Mini

[mini] Bulletstorm: Fullclip Edition

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Bulletstorm is a first-person shooter developed by People Can Fly (the same studio behind Painkiller ) in collaboration with Epic Games . Published by Electronic Arts for the PlayStation 3, Xbox 360, and PC. Later remastered and re-released in 2017 by Gearbox Software under the title Bulletstorm: Full Clip Edition which is the version played for this review. /// Plot Bad boy black ops soldier Grey turns into a space pirate and swears revenge after being tricked into killing civilians by a comically evil, space confederate General Serrano. Years pass and Grey crosses paths with Serrano's capital ship, the situation goes south, leading to an emergency crash landing on the planet below. His friend gets injured, turned into an unstable cyborg, and off they go to enact revenge on the General, and maybe find a way out of the planet. It's a clichĂȘ fest and the game is aware of it. File it under Carmack's porno plot rule, expected story to be there but not the main draw. Als...

[Mini] Cultist Simulator

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Cultist Simulator is an absolutely genius game. And it is absolutely not for everyone; it appeals to a particular audience. And no, it's not one of those ironic simulator games about building Kool-Aid tanks. If I had to summarize quickly: It's a game about maintaining a balancing act, spinning a dozen plates while taking risks and experimenting to further your goal of supernatural ascension, with the ever-looming presence of catastrophic failure knawing at your heels. I can easily identify all the aspects that would make someone hate this game with a passion. Obscured mechanics, ticking timers, and especially the lack of clarity. Most first-time runs of Cultist Simulator will be confusing and end abruptly. Death via overwhelming dread or fascination. And that's by design. It hands the player a few cards, some action tiles, and says: Do you want to ascend through powers unknown? Want to know how? Well, combine some cards and figure it out yourself. Good luck. Of course, the ...

[Mini] Penumbra: Requiem

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[This is a Mini Review, shorter and more direct] Penumbra: Requiem is a first-person, adventure puzzler expansion for Black Plague. Developed by Frictional Games, published by Paradox Interactive, and released in August 2008. Six months after Black Plague's release. /// Premise An expansion pack focused on strict puzzle-focused levels, absent of survival horror mechanics, with bits of lore that further explore some underdeveloped side characters. /// Is Requiem is Episode 3? I gotta get this out of the way. People often confuse Requiem as Penumbra 3, or Episode 3, when it is just an expansion DLC for Black Plague. "Requiem won't be the 'third episode', though. It's less the series conclusion, and more the epilogue. I consider the story to have ended with Black Plague" - Tom Jubert, lead writer of Penumbra series. 2008 interview with RPS. /// Structure Penumbra: Requiem is an abrupt switch from the survival horror genre to a horror-themed puzzler. It consis...