[Review] Amnesia: A Machine for Pigs
Amnesia: A Machine for Pigs is an existential horror game, developed by The Chinese Room and published by Frictional Games in 2013. Started development as a mod and is an indirect sequel to Amnesia: The Dark Descen t, set in the same universe, loosely tied together via references to its internal mythology. /// Premise You take control of Oswald Mandus, a millionaire industrialist from the late 1800s, after a bout of bad fever and memory loss, Oswald wakes up with his children missing while rumblings shake the walls of his mansion. Following the instructions of a mysterious man on the phone, Mandus will venture deep into the underground complex of the machine he has no memories of building, bringing its gargantuan mechanisms back to life in order to save his sons. /// Gameplay What do you mean? There is no gameplay, I'm only partially joking. Ok, let's get this out of the way, at its core, A Machine for Pigs is a narrative-driven game. In one fell swoop, it removed, inventory