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Showing posts from February, 2022

[Review] Homefront

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Homefront is a modern military first-person shooter developed by Kaos Studios and published by THQ (the old one) in March 2011. /// Premise The year is 2027. The world has suffered a decade-long energy crisis, and economies have crumbled. Reduced to a mere shadow of the superpower it once was, the United States became the target of a North Korean takeover. American malls, suburbs, and city streets are now battlegrounds as the civilian resistance fights for freedom. (Side note) THQ 's marketing said the script was written by John Milius (of Apocalypse Now ), a blatant lie. In a report by Gamasutra later corroborated by Kotaku , former Kaos employees confirm Milius never wrote a single word of the script, affirming C.J. Kershner is the true writer, and that Milius's role was nothing more than a consultant. /// Overview Preamble: The COD comparisons. It is inevitable to talk about Homefront without mentioning the Call of Duty games. Regardless of the series current quality,

[Review] State of Mind

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State of Mind is a graphic adventure game developed and published by Daedalic Entertainment, released in August 2018 running on Unreal Engine 4. /// Premise Berlin 2048, following a hazy accident, journalist Richard Nolan wakes up in a clinic with selective amnesia. After heading home, he learns that his family is mysteriously absent. Setting off to do what he does best, investigate, Richard gets sucked into a conspiracy larger than he could've imagined. /// Structure and gameplay State of Mind is broken up into five chapters. Playing from a third-person perspective, our main protagonist is Richard Nolan, roaming the rainy, neon-drenched streets of Berlin trying to put the missing pieces of his memory together. The game focuses primarily on storytelling, with no combat system of any kind I guess the most simplified mainstream descriptor for its gameplay would be a "walking simulator," but I dislike using the term as it's too dismissive. Character motivations. Interper